![]() ![]() ![]() But only one can be interacted with: look for it on the right, with a birdhouse for birds. Finally, go back and turn left into the swamps to find a board through which sunlight passes. Once the diary contains sketches of all five boards (perhaps optional), head back to the spinning disc puzzle. Look, there are 4 out of 5 sticks on each board. The missing stick indicates the position of the symbol. For example, on a board with a mountain, there are 1, 2, 4 and 5 sticks. The complete solution to the puzzle looks like this: This means that this symbol must be selected on the middle disc.A figure resembling a porcupine (fish) Call of the Sea - Walkthrough & GuideĪfter you have set all these symbols, press the red button to lower the bridge.Examine the hole by the stone wall on the right. Then examine the totems near the three huts. Also examine the holes with drawings on the roof of these three huts. The magazine should contain images of four totems. Go under the canopy and look at the back of the tombstone to find the third drawing (one complete and one incomplete you found in two of the three huts in the main location). There will be a hut with a totem, parts of which can be rotated. Use the torn pieces on the table to the right to create a picture of four creatures. Now interact with the column and rotate its parts so that you get one correct from all four sketches in the magazine. You need to select the upper part of the upper left totem from the bottom at the top, the second from the top of the lower left totem, the second from the bottom of the lower right totem and the lower part of the upper right totem. The solution is shown in the screenshot below. Examine the photo lying under the far wall to unlock a hidden achievement. Next, take the plate from the table, go back down and insert it into the hole in front of the stone wall. Climb upstairs, examine the tent on the right and go down into the pit using the rope ladder. There will be several buttons in the floor that you can press. Pass them, go forward and pull the red lever to lower the bridge. Behind him there will be a rope ladder going upstairs. This will create a shortcut to the houses above. It's a very visual puzzle, but don't worry, it makes plenty of sense after finding the drawing on the ground.Return down to the room with pressure plates. Each mural also has one of those symbols in it, which makes the solution: press only the button that corresponds to the symbol shown in the mural. The diamond pictographs she jots down in the journal are laid out like the diamond buttons. Head to the big, locked door and look at the floor, where Norah will observe a pattern. There are four stone pillars scattered around this puzzle's location, each with four diamond-shaped buttons beneath a mural. It is indeed logic that guides this first one, as well as some light observation skills. RELATED: Call of the Sea Review Roundup The Stone Diamond PuzzleĪll of the beautiful trailers for Call of the Sea could not prepare people for the logic puzzles scattered throughout. Please note that there are spoilers ahead for Call of the Sea. ![]() The only real roadblocks in the game are the puzzles, so for those who just want the story, here's a guide to solving the puzzles of Chapter 4. The story revolves around a Lovecraft-esque tale of a lost expedition and an ancient civilization, but playing to an emotional center, rather than a horror theme. From its debut announcement earlier this year, it was clear that this game was going to be something unique.īoasting an eye catching color palette and setting, Call of the Sea features gameplay centered around solving puzzles. Although it didn't get a ton of fanfare, there were always reasons for fans to be hyped for Call of the Sea.
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